Bronze IV
1,378 Elo
- #8,437 on the ladder
- +4 today · +22 this week
- Peak 1,378
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
patriciogonzalezvivo/thebookofshaders is #8,437 on the bestofgithub Elo ladder, in Bronze IV, with a rating of 1,378 (+22 this week). It has 7,078 stars, 9 gained in the last week.
1,378 Elo
7,078
git clone https://github.com/patriciogonzalezvivo/thebookofshaders.git🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
git clone https://github.com/lettier/3d-game-shaders-for-beginners.git《The Way to Go》中文译本,中文正式名《Go 入门指南》
git clone https://github.com/unknwon/the-way-to-go_ZH_CN.git:books:Java编程书籍收集分享。Java programming books collection to share.:rocket:
git clone https://github.com/RongleXie/java-books-collections.gitCode for "Zero To Production In Rust", a book on API development using Rust.
git clone https://github.com/LukeMathWalker/zero-to-production.git🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
git clone https://github.com/EmbarkStudios/rust-gpu.gitTypeScript 入门教程
git clone https://github.com/xcatliu/typescript-tutorial.gitLoading README…